Program
This workshop will be organized into two main parts. The first part will cover a mix of presentations and demonstrations done by one invited speaker and by the speakers of the accepted papers.

All these researchers will try to answer the above questions; the sessions' time will allow for broad and deep discussions on the topics. The second part will be mainly discussion trying to reach some agreement on the questions raised. Researchers can submit papers focused on the topics of interest of the workshop, stating clearly how they can contribute to the theme proposed and questions posed.

Date: July 19th, 2005.
Location: Amsterdam.
Schedule:
9:00-10:00 Invited Speaker:
Collaborative Narrative with Virtual Peers
Justine Cassell
10:00-10:30 Developing Self-Regulated Learning in ICT-based Narrative
Giuliana Dettori & Tania Giannetti
10:30-11:00 Affect Detection and Metaphor in E-Drama: The First Stage
Li Zhang, John A. Barnden & Robert J. Hendley
11:00-11:30 Coffee break
11:30-11:45 Designing a narrative-based educational game to model learners' motivational characteristics
Jutima Methaneethorn & Paul Brna
11:45-12:00 Co-constructed Narratives in Online, Collaborative Mathematics Problem-Solving
Johann Sarmiento, Stefan Trausan-Matu & Gerry Stahl
12:00-12:15 Adventure Author: An Authoring Tool for 3D Virtual Reality Story Construction
Judy Robertson & Judith Good
12:15-14:00 Lunch
14:00-15:00 Invited Speaker:
TBA
Stacy Marsella
15:00-15:30 Towards Improving Recall and Comprehension in Automatically Generated Narratives
James Niehaus & R. Michael Young
15:30-16:00 Automated Story Direction and Intelligent Tutoring: Towards a Unifying Architecture
Mark Riedl, H. Chad Lane, Randall Hill & William Swartout
16:00-16:15 Coffee break
16:15-16:45 Using Perspective in Narrative Learning Environments
Ana Vaz & Ana Paiva
16:45-17:30 Discussion