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News

Mar 19
2017
Young Scientist Award for Socio and Econophysics

Prof. Francisco Santos won the 2017 Young Scientist Award for Socio and Econophysics of the German Physical Society! This award recognizes outstanding original contributions to a better understanding of socio-economic systems.

The award ceremony occurs on Monday 20th March, in Dresden, Germany.

More information about the award session, here.

Congratulations!!!

 

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Mar 7
2017
New version of FAtiMA is available

We are pleased to announce that the new version of the FAtiMA agent architecture, named FAtiMA Toolkit, is currently available as an open-source project on GitHub:

https://github.com/GAIPS-INESC-ID/FAtiMA-Toolkit

Besides porting the code from Java to C#, the new FAtiMA offers many significant improvements over its previous iterations, such as the inclusion of dedicated authoring tools and the ability to work on multiple application environments (Windows, Mac, Browser, iOS, Android, Linux).

FAtiMA Toolkit is currently being developed under the RAGE H2020 project.

 

 

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Feb 13
2017
Vítor V. Vasconcelos defended his PhD!!

Vítor V. Vasconcelos has successfully defended his PhD with the highest distinction. Well done, Vítor!!!

 

 

 

 

 

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Jan 26
2017
GAIPS has a new Robot!!!

There is a new robot in the GAIPS laboratory!

The next time you go to our lab, you might find a new robotic resident moving around.

It is eager to meet everyone who comes to know it.

See a picture of the robot below.

GAIPS new mobile robot

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Nov 6
2016
Open Post-doctoral Research Grant in Project INSIDE

We are looking for a highly motivated postdoctoral fellow to integrate the GAIPS research team for project INSIDE.

INSIDE is a research project that investigates symbiotic human-robot interactionand applications to the therapy of children with autism spectrum disorders. The INSIDE consortium includes INESC-ID, from Portugal, Carnegie Mellon University, from the USA, and Instituto Superior Técnico, Nova University, Hospital Garcia de Orta, all from Portugal. It also includes three Portuguese SMEs (IDMind, PLUX and VoiceInteraction).

 

 

The hired post-doctoral researcher is expected to contribute to both the fundamental and the technological research in INSIDE, while also assuming a coordinating role of other grantees working in development. In particular, the researcher is expected to contribute to one or more of the following topics:

  • Development of a hierarchical architecture for human-robot unstructured interaction that accommodates sensing, reasoning and acting at the task, action and motor levels;
  • Deployment of novel machine learning approaches allowing a robot to learn interaction strategies from human examples obtained during wizard-of-oz studies; such approaches should be able to handle sparse, incomplete and noisy data;

The grantee is also expected to participate in all project meetings.

The grant has duration of 12 months, starting on 01/12/2016, and can be renewed up to August 2018 (renewal is subject to suitable performance). The fellowship contract will be celebrated according to the current “Regulations for Research Grants of the Foundation for Science and Technology", the INESC-ID Grant regulations approved by FCT, and to the Status of Scientific Research Fellow (Lei nº 40/2004 de 18 de Agosto, and its successive amendments). It includes a monthly stipend of 1495 euros, in accordance with the values stipulated in the “Regulations for Research Grants of the Foundation for Science and Technology” and INESC-ID Lisboa Grant Regulations approved by FCT as well as accident insurance and social security contribution.

The researcher will integrate the GAIPS group of INESC-ID, in TagusPark, and be supervised by Prof. Francisco S. Melo.

Selection process

The successful candidates are expected to hold a PhD in computer science, electrical engineering or related area, with experience in one (or more) of the following areas:

  • Human-robot interaction;
  • Machine learning;

The selection will be based on the following criteria:

  • Academic record of the candidate (including publication record and past experience in research projects) and relevance of the research areas of the candidate with respect to the goals of the project (70%);
  • (20%) Motivation letter;
  • (10%) Personal references;

The candidates may be subject to an interview, and the jury may decide to offer or not the fellowship, depending on the applicants CV and performance. For interviewed candidates, the interview will count for 50% of the evaluation of each criteria above.

The Jury may also decide not to assign the fellowship, if none of candidates meets the required conditions.

The jury will convene in 30/11/2014 and is composed of

The final evaluation results will be publicized through an ordered list, and the candidates will be notified of the Jury decision by email.

Application process

Candidates should submit:

  • A detailed CV (including list of publications)
  • Motivation letter
  • Copy of official academic degree certificates
  • Name of two personal references

Deadline for application:

Submissions should be sent by e-mail to:

Francisco S. Melo

E-mail: fmelo @ inesc - id . pt

Address:

INESC-ID / Instituto Superior Técnico
TagusPark, Edifício IST
Av. Prof. Dr. Aníbal Cavaco Silva,
2744-016 Porto Salvo
Portugal

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Sep 6
2016
GAIPS Participation @ RO-MAN 2016

GAIPS team had 6 papers accepted at RO-MAN conference!!!

RO-MAN conference is a well known conference in the field of Human-Robot Interaction and this year took place in New York City between 26-31 August.

Gaips team was well represented with 5 papers as oral paper presentation and 1 as poster in the interactive session.

Congratulations to everyone for this awesome work and good luck in your future endeavors!

For more info on the conference follow the link here.

GAIPS team at RO-MAN 2016

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Sep 5
2016
Gal Kaminka Seminar

Gal Kaminka visited our group today.

He gave a talk entitled "Teams, Swarms, Crowds, and Collectives: Special Cases?"

Abstract:
-----
Teams of agents and robots, swarms of robots or animals, crowds of people, and collectives (of everything) permeate our technological, biological, and sociological worlds. They have inspired generations of researchers in multi-agent and multi-robot systems. However, much of the research has split along technological and philosophical fault-lines: emergent or planned?  communicating or just sensing? globally coordinated, or locally-reactive?  rational or procedural?
This talk will briefly explore three fronts, which bridge over such fault lines: Cognitive psychology connecting with human crowds, reinforcement learning in swarms connecting with game theory, and Asimov's laws implemented in molecular robots (nanobots).  These
fronts hint at a broader and deeper science of social intelligence that is still waiting to be discovered.

Bio:
-----
Gal A. Kaminka is a professor at the computer science department and the brain sciences research center, at Bar Ilan University (Israel), where he chairs the Bar Ilan University Robotics Consortium, and his MAVERICK research group.
His research expertise includes multi-agent and multi-robot systems, teamwork and coordination, behavior and plan recognition, and modeling social behavior. He received his PhD from the University of Southern California (2000), spent time as a post-doctorate fellow at Carnegie Mellon University (until 2002), and a year as a Radcliffe Fellow at Harvard University's Radcliffe Institute for Advanced Study (2012).  Prof. Kaminka was awarded an IBM faculty award and top places at international robotics competitions.
He is the 2013 recipient of the Israeli national Landau Prize in exact sciences.

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Sep 5
2016
Joana Dimas PhD Defense

Joana Dimas successfully defended her PhD today.

Congratulations.

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Jul 20
2016
Prof. Francisco Santos won the scientific award UL/CGD

Prof. Francisco Santos won the scientific award Universidade de Lisboa/Caixa Geral de Depósitos, in the area of Computer Science and Computer Engineering! This annual prize awards the merit of scientific activity and the publication of articles in international journals of recognized quality.

More info here.

Congratulations!!

 

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May 25
2016
Goodbye, EMOTE

EMOTE project was granted an Excellent evaluation in the Final Review Meeting! Wow!

EMOTE was a wonderful project, full of interesting research accomplishments and with a great team that had lots of fun working together.

EMOTE bremen

 

 

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May 13
2016
Best Paper Award @ ALA 2016

Fernando Santos has won the Best Paper Award at the Adaptive Learning Agents (ALA) workshop at AAMAS 2016 with the paper:

“Multiplayer ultimatum game in populations of autonomous agents”, by Fernando P. Santos, Francisco C. Santos, Francisco S. Melo, Ana Paiva and Jorge M. Pacheco

Congrats!

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Mar 29
2016
SCML met our robots

Santa Casa da Misericórdia de Lisboa (SCML) visited GAIPS to meet the robots and interact with them. The group of 12 older adults spent an enjoyable and unusual afternoon surrounded by some of GAIPS' latest projects.

 

 

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Mar 23
2016
Best HRI Interaction Design Award at HRI 2016

Our EMOTE team has won the Best Paper Award on HRI Interaction Design at HRI 2016 with the paper:

Discovering Social Interaction Strategies for Robots from Restricted-Perception Wizard-of-Oz Studies”, by Pedro Sequeira, Patrícia Alves-Oliveira, Tiago Ribeiro, Eugenio Di Tullio, Sofia Petisca, Francisco S. Melo, Ginevra Castellano, and Ana Paiva.

Congratulations all!

 

 

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Mar 12
2016
2nd place in HRI Video Competition

The 2nd place in the HRI Video Competition rewarded the Sueca social robotic player of the PArCEIRO project. The video shows some curious interactions between EMYS, its partners and its opponents during the user study.

SUECA - Building a Social Robot as a Game Companion in a Card Game from Tiago Ribeiro on Vimeo.

 

 

 

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Oct 19
2015
Samuel Mascarenhas is INESC-ID's Best 2015 PhD Student!

INESC-ID PhD Student Award 2015 was given to Samuel Mascarenhas!

This award was appointed on Saturday at the Inesc-ID Annual Meeting.
Samuel received this award from Prof. Luís Rodrigues and Prof. Luís Miguel Silveira. 
Congratulations
Samuel!

Samuel Best PhD Student

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Oct 19
2015
EMOTE project at ICT 2015

The EMOTE project was one of the selected EU projects to be in exhibition at ICT 2015!

Our GAIPS team was there presenting one of the EMOTE scenarios to EU Comissioner Günther Oettinger, Pedro Cabrita Carneiro vice-president of FCT, and Carlos Manuel Castro from the Lisbon City Hall (CML).

ICT is the main european event on digital technology and is organized by the European Comission. This year it's happening in Lisbon, and holds an exhibition that is open to the general public, so that everyone can see how research can impact people's lives.

The exhibition is located at Terreiro do Paço (Praça do Comércio) and runs until October 22nd.

GAIPS team representing the EMOTE project at ICT 2015

 

 

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Jul 6
2015
Publications at CIG'2015

We had 3 papers accepted at 2015 IEEE Conference on Computational Intelligence and GamesTwo related to Geometry Friends Game AI Competition and one to project EMOTE.

 

 

 

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Jun 22
2015
INSIDE project featured in news article

INSIDE project, led by GAIPS, was recently featured in a news article at EXAME INFORMÁTICA. You can check the article here (in Portuguese).

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Apr 17
2015
EMOTE in school for 2 months

Nao, the empathic robotic-tutor developed by the EMOTE project, is in school for two months to teach about sustainable development.

 

 

Students from the Quinta do Marquês School have been learning about geography topics with the empathic robotic-tutor.

The robot helps them discover how a sustainable city can be developed, and how challenging this process can be.

Long-term studies in real world environments are such an amazing experience!

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Apr 15
2015
The New NAO arrived!

A new NAO arrived.... we are all set for the studies in the schools!-

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Apr 10
2015
Ernesto Vilar and André Neves visit GAIPS

We had the pleasure to receive Ernesto Vilar (University of Beira Interior) director of Master Program on Game Design and Development and André Neves (Universidade Federal de Pernambuco).

 

 

They presented work about the development of Applied Games for Health and the Design Thinking Canvas methodology with successful examples of its application in games in Brazil.

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Mar 20
2015
EMOTE Class

EMOTE project went to Colégio Campo de Flores School to give a class about robots in school!

 

Students and teachers have met Patrícia Alves-Oliveira and Tiago Ribeiro at Colégio Campo de Flores to discuss issues related with the inclusion of robots in schools.

 

Due to the great curiosity of the youngest, different subjects regarding robots came to light. During this class they discussed topics related with emotional intelligence, the state of the art on artificial intelligence, and how the inclusion of robots in schools can affect learning.

 

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Mar 4
2015
The MobileLife team visits GAIPS

The GAIPS team had a wonderful day when the MobileLife researchers visited us. Some of our demos were shown, and the MobileLife visit made us think about the meaning of the research we are doing! Really good.

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Feb 23
2015
Samuel Mascarenhas defended his PhD thesis with success! Well done Samuel!

Samuel Mascarenhas defended his PhD thesis with success! Well done Samuel!

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Feb 20
2015
David Traum from ICT, USC visits GAIPS and gives a talk on Non-cooperative and Deceptive Dialogue

Prof. David Traum from ICT, USC gave a talk on

Non-cooperative and Deceptive Dialogue

David Traum

Director of Natural Language Research at the Institute for Creative Technologies

Department of Computer Science at the University of Southern California (USC)

Abstract

 

Cooperation is usually seen as a central concept in the pragmatics of dialogue. There are a number of accounts of dialogue performance and interpretation that require some notion of cooperation or collaboration as part of the explanatory mechanism of communication (E.g., Grice s maxims, interpretation of indirect speech acts, etc). Most advanced computational work on dialogue systems has also generally assumed cooperativity, and recognizing and conforming to the users intention as central to the success of the dialogue system. In this talk I will review some recent work on modeling non-cooperative dialogue, and the creation of virtual humans who engage in Non-cooperative and deceptive dialogue. These include tactical questioning role-playing agents, who have conditions under which they will reveal truthful or misleading information, and negotiating agents, whose goals may be at odds with a human dialogue participant, and calculate utilities for different dialogue strategies, and also have an ability to keep secrets using plan-based inference  to avoid giving clues that would reveal the secret.

 


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Dec 9
2014
Invited lecture on Opportunities for Science Fiction in Videogames

Rui Prada delivered an invited lecture on the topic of Opportunities for Science Fiction in Videogames at Faculdade de Letras of the University of Lisbon.

You can find the presentation here.

 

 

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Dec 5
2014
Invited lecture on Emotions and Agents in Games

Rui Prada delivered an invited lecture discussing the role of emotions in gameplay experience and the creation of believable interactive autonomous characters at Instituto Superior Técnico and Faculdade de Ciências of University of Lisbon.

Check the lecture here.

 

 

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Dec 4
2014
Invited talk at Lisbon Game Conference

Carlos Martinho and Rui Prada opened the first day of the Lisbon Game Conference discussing the importance of Videogames and presenting some work on Videogames that have been developed at GAIPS and IST.

Check the presentation here.

 

 

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Dec 3
2014
PArCEIRO meets Santa Casa da Misericórdia de Lisboa

Part of PArCEIRO team members presented the project to a senior audience that live in a day care centre at Santa Casa da Misericórdia de Lisboa. Seniors "shook hands" with the project with interest and curiosity.

PArCEIRO was warmly welcomed!

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Nov 27
2014
First part of the experiment with Coup Card Game done!

Last Thursday one of the groups from PArCEIRO team accomplished successfully the first part of data collection with the Coup Card Game. Participants accepted the challenge and came to play with each other, mastering their bluff skills to be able to win the game!

 

 

Coup Card Game ExperimentCoup Card Game Experiment

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Nov 13
2014
Prof. Ana Paiva participated in the Summit on the Global Agenda 2014

Prof. Ana Paiva participated in the Summit on the Global Agenda 2014 from the World Economic Forum (see event homepage) in Dubai from the 9th until the 12th of November.

During two and a half days, a network of Global Agenda Councils (GAC) held lively discussions, and Prof. Ana Paiva participated in the GAC on Artificial Intelligence and Robotics. As a result of these intensive and stimulating days of work, the UAE (United Arab Emirates) in partnership with the World Economic Forum’s Global Agenda Council (GAC) on Artificial Intelligence and Robotics launched a new council that will “offer advice on the best ways to use robotics and artificial intelligence to improve people’s lives” (see WEF summit closes with UAE launching initiative on Robotics and Artificial Intelligence). The founding members of the Council comprise leading researchers and innovators from the world’s best research institutes, universities, and companies, including Instituto Superior Técnico from the University of Lisbon. “I’m extremely excited with the possibility of collaborating with the UAE to develop a global plan that will encourage research and the public to understand and recognise the positive impact that Artificial Intelligence and Robotics can have in our society”. The council announced as its first initiative, the UAE “Robots for Good” Award, aimed at encouraging research and application of innovative solutions to improve people’s lives, ranging from hardware to software intelligence and artificial agents. Other initiatives of the Council will in the future include educational conferences, the use of robotics in UAE schools and universities, and leading policies on the humanitarian and positive uses of robotics and artificial intelligence.

 

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Nov 5
2014
PArCEIRO kicks off!

PArCEIRO's team got together for the kick off of our new project!

 

PArCEIRO will develop and create social robots that will interact with humans in entertaining activities, such as tabletop card games. This projects aims to promote social interaction where the same physical space between humans and robots is shared, enhancing new ways of interacting with technology.


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Oct 30
2014
EMOTE featured in a scientific documentary film

The work performed by some members of the EMOTE team will be broadcasted in different countries worldwide in a TV Show about Science and Research.

The German production company Context-Film flew to GAIPS Lab to meet members of EMOTE. The production team filmed about the work that has been developed in the project concerning the development of an empathic robotic tutor.

The experience was amazing!

 


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Oct 28
2014
Visit of Prof. Michael Wooldridge

Prof. Michael Wooldridge from the University of Oxford visited the GAIPS group and gave a fantastic talk on ”Folk Theorems for Multi-Agent Systems” in the Distinguished Lecture Series of INESC-ID.

 

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Oct 6
2014
Wizard of Oz with NAO successfully done in Externato Marista de Lisboa!

After a full week in Externato Marista de Lisboa the EMOTE Project team successfully tested a Wizard of Oz with NAO helping students from 10th grade to play and learn about how to build a sustainable city. This way NAO was able to interact with the students and help them in their learning process.


Students playing Enercities with NAO

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Jun 9
2014
BEA (Baxter Empathic Agent), our new robot, has arrived!

Our new robot, BEA arrived last thursday. We will be creating some scenarios with manipulation and intelligence in games, and BEA will be one of our main actors. We are looking forward to start using it!

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Jun 5
2014
Summer Internships: Building Intelligence for a Social Robot in a Game

We are opening 4 research grants to young students in the areas of Computer Science (Eng. Informática) or Electrical and Computer Engineering (Eng. Electrotécnica e de Computadores) who want to spend two months at GAIPS building intelligent behaviours for a social robot.

The internship will have a duration of 2 months from July 2nd 2014 (with a break in during 10 days in August). The grants may be renewed within the period of the project, not exceeding the maximum period set by FCT for such grants.

This year the internships will feature the creation of a small game of object manipulation by the robot Baxter (see http://www.rethinkrobotics.com/products/baxter/) based in direct instructions given by the users. The interns will have to learn how to create behaviours in Baxter (using ROS) and develop the small scenario with Lego blocks.

For more information go to the Internships section: here.

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May 7
2014
"From Autistic to Social Agents" nominated for Best Paper of the Blue Sky Ideas track at AAMAS'2014

The paper "From Autistic to Social Agents" by Frank Dignum, Rui Prada and Gert Jan Hofstede was nominated for Best Paper of the Blue Sky Ideas track at AAMAS'2014.

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Apr 29
2014
André Pereira presented the paper

André Pereira, former GAIPS researcher, presented the full paper "Improving Social Presence in Human-Agent Interaction" at CHI'2014.

The paper presents work developed on his PhD supervised by Prof. Rui Prada and Prof. Ana Paiva. The presentation was very well received by the community.

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Apr 28
2014
2 research grants at GAIPS on Complex Systems and Multi-Agent Simulations

Two 6-months research grants (BI-L “Bolsas para Licenciado”) are now available within the project MAS-G2: Multi-Agent Simulation of Global Governance (EXPL/EEI-SII/2556/2013). Application Dates: From 05/05/2014 to 16/05/2014.

This project focus on problems in which individual goals collide with collective endeavors. Such conflicts occur at all scales and levels of complexity. From the very origin of multi-cellularity, to human social behavior and policy-making, many of these phenomena, rely on a proper formulation and understanding of conflict, competition and self-organization. These topics will be addressed by means of computational models resorting to a broad range of tools common to research in complex systems, such as game theory, complex networks, agent-based simulations, dynamical systems and artificial intelligence.

Please check here or here for further details or contact
Francisco C. Santos
Email: franciscocsantos@ist.utl.pt 
Address: INESC-ID / Instituto Superior Técnico - Taguspark, Av. Prof. Dr. Cavaco Silva, 2744-016 Porto Salvo, Portugal

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Apr 7
2014
Iolanda Leite receives honorable mention in IFAAMAS-13 Victor Lesser Distinguished Dissertation Award

Former IST student and GAIPS researcher Iolanda Leite received an honorable mention in IFAAMAS-13 Victor Lesser Distinguished Dissertation Award. The dissertation entitled Long-term Interactions with Empathic Social Robots was advised by Prof. Carlos Martinho and Prof. Ana Paiva.

This award is named after Professor Victor Lesser, a long standing member of the AAMAS community who has graduated a large number of outstanding PhD students in the area. It is awarded for dissertations written as part of a PhD defended in the specified year, nominated by the supervisor (with supporting references), which show originality, depth, impact and written quality, supported by quality publications. The award is sponsored by IFAAMAS, the International Foundation for Autonomous Agents and Multiagent Systems, and will be presented at AAMAS-2014 Conference in Paris.

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Mar 25
2014
The SIREN game won the award for the Best Learning Game!

The SIREN game won the 2013 European Serious Game awards for the best learning game!

SIREN: a Social game for conflict REsolution based on natural iNteraction, created by the Siren consortium (EU project) won the 1st place on the best learning game category. The competition was organized by the GALA Network, the Serious Games Society and SG academy.

 

 

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Mar 20
2014
Design e Desenvolvimento de Jogos book is out

The book "Design e Desenvolvimento de Jogos" has just been released. It brings an overview of the principles of game and experience design and development to the Portuguese speaking community.

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Sep 17
2013
Traveller: Best Student Poster Award at the INTERACT

We are really happy that the Traveller Demo/Poster about the work done in the Ecute project won the Best Student Poster Award at the INTERACT conference.

Traveller best student poster award

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Sep 16
2013
EMOTE featured in The Economist

Our work in the EMOTE project was featured in an article published in The Economist about collaboration between robots and humans:

"Another approach uses sensors to assess the state of nearby humans, so that robots can respond appropriately. With funding from the European Union, researchers are using bracelets equipped with electrodes to enable classroom robots to determine whether students are bored, confused or anxious. The robots can adapt their teaching style accordingly, says Iolanda Leite of the Instituto Superior Técnico, a Portuguese university participating in the programme, which is called EMOTE. One of its objectives is to foster “social bonding” between people and robots."

The full article is available online here.


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Jul 16
2013
Taming the Planet’s Climate: Local sanctioning may succeed where global agreements fall short

In an article published in July 14th in Nature Climate Change, a team composed by researchers from GAIPS/INESC-ID and Universities of Minho and Lisbon have shown in which way institutions should be formed and how important they will be in sustaining cooperation in climate agreements.

This work indicates that a polycentric, bottom-up approach, involving multiple institutions will be more efficient in achieving global cooperation, in contrast with a single institution (such as the United Nations) which provides marginal improvements regarding cooperation.  These results — grounded on game theory and multi-agent simulations — call for a revision of our strategy to address such complex global problem: While most causes of climate change result from the combined action of all inhabitants of our planet, therefore suggesting global attempts, the solutions for the dilemma we all face may be easier to achieve at a much smaller scale. In light of these results, the widely repeated motto “Think globally, act locally” would hardly appear more appropriate.


Ref: Vítor V. Vasconcelos,  Francisco C. Santos and Jorge M. Pacheco, A bottom-up institutional approach to cooperative governance of risky commons, Nature Climate Change 3 (9) pp. 797-801 (2013) published online 14th July 2013.

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Jun 28
2013
SIGGRAPH Student Research Competition Semi-Finalist

We are proud to announce that our papel entitled "Nutty Tracks - Symbolic Animation Pipeline for Expressive Robotics" has just been selected for the SIGGRAPH 2013 ACM SRC competition! (video)

 

Out of 116 posters exhibited at the conference, 16 were selected as semi-finalists for the student competition. Let's cross our fingers and hope we get to the finals!

 

Abstract:

NuttyTracks is a symbolic real-time animation system for animating any robotic character using animation tools commonly used by professional animators. Our system brings artists and programmers closer to each other in the quest for creating the illusion of life in robotic characters.


Here is a video that demonstrates our work:

Nutty Tracks - Symbolic Animation Pipeline for Expressive Robotics from Tiago Ribeiro on Vimeo.

 

SIGGRAPH 2013 Conference: http://s2013.siggraph.org/

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Jun 20
2013
Check MAIS+S appearance on TV

Here is the video:

 

 

To know more about this project: link

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Jun 4
2013
The Geometry Friends Game AI Competition

Submissions to the Geometry Friends Game AI Competition are open.

Submission deadline: July 26



Geometry Friends is a 2-player cooperative puzzle platformer game, where 2 players control 2 simple characters (a circle and a rectangle), with distinct characteristics, trying to collect all diamonds in a set of levels as fast as possible.

The game promotes collaboration between the two players and presents challenging control of the characters in a simulated physics environment.

It is an very interesting test-bed for AI agents. To successfully solve the several levels the AI agents need to:

1) Deal with coordination at different layers: from motion control (e.g. achieving perfect timing) to level resolution (e.g. devising shared plans);

2) Dealing with limited actuation situated in a simulated physics environment (with gravity and friction).

3) Solve platform (skill) based puzzles, which involves discovering the proper order to collect the diamonds and identifying the points where collaboration is need.


Give it Try!

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Apr 30
2013
2013- Summer Internships in AI in Games

 

----------------------------------------------------------------------------------------------------------------------------

The GAIPS group is accepting applications for this year's

Summer Internships in AI in Games –

BSc or MSc students

 

Description

Objectives / summary

This year the internships will feature the creation of AI for a small game that will be played on an interactive table (http://www.multitaction.com/products/). The AI will be displayed through the actions of a social robot (http://www.aldebaran-robotics.com/en/) playing that game with humans.

 

Duration

2 months from 15th June to 15th August, 2013. 

Monthly amount

The monthly amount of the grant is 745 euros for MSc Students and 565 euros for BSc Students in  accordance with the values stipulated in the “Regulations for Advanced Training and Qualification of Human Resources” of FCT and INESC-ID Lisboa grant regulations approved by FCT, and shall be rendered payable via bank transfer to an account held by the grantee.

 

Scientific supervision

The activity will be supervised by Professor Ana Paiva, Associate Professor at Instituto Superior Técnico, and Project Leading Researcher at INESC-ID. The student will be integrated at INESC-ID Taguspark in the GAIPS GROUP http://gaips.inesc-id.pt/

 

Required education Level and research experience

Applicants can be finishing the BSc, or be MSc students, but should be able to work full time during these two Summer Months. Applications must be sent to Iolanda Leite (iolanda.leite@ist.utl.pt) and include a CV, a brief statement about research interests and motivation to join the project.

 

Evaluation criteria

The selection of candidates will be based on academic record and research interests. English language level will also be considered as criteria.

 

Results

The final evaluation results will be publicized through an ordered list, and the candidates will be notified of the Jury decision by email.

 

Documents to be submitted

Detailed curriculum vitae; motivation letter; copy of academic study certificates

Durations: 2 Months

Limit Date to Reply: 13-May-2013

Contact: Sandra Maria Lopes de Sá

Scholarship Email: iolanda.leite@ist.utl.pt

 

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Nov 2
2012
Best student paper award at ICSR

Iolanda Leite, research assistant and PhD student at GAIPS has won this year's best student paper award at ICSR - International Conference on Social Robotics.

Congratulations Iolanda!

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May 18
2012
Summer Internships in AI in Games

Summer Internships in AI in Games

at GAIPS, INESC-ID

INESC-ID - www.inesc-id.pt

4 Positions Available

Application Deadline: 5/6/2012

Duration of the grants: 15th June- 15th August

Contact: jose.alberto.sardinha@ist.utl.pt


The GAIPS group from INESC-ID Lisbon (http://gaips.inesc-id.pt/) is seeking young students that want to spend two Months at GAIPS building intelligent agents for games.


There are several AI competitions worldwide (see for example http://geneura.ugr.es/cig2012/competitions.html or http://www.sics.se/tac/) and the goal of these internships for students to take steps towards creating bots to compete in these international competitions.

 

Applicants can be finishing the BSc, or be MSc students, but should be able to work full time during these two Summer Months. Applications must be sent to Alberto Sardinha (jose.alberto.sardinha@ist.utl.pt) and include a CV, a brief statement about research interests and motivation to join the project.


The selection of candidates will be based on academic record and research interests.

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Oct 10
2010
GAIPS was present in the Kickoff meeting of GALA

The network of excellence GALA had its first meeting in Genoa, Italy, and GAIPS was present at the meeting.

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Apr 30
2010
Online

GAIPS new website is now online

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