INSIDE is a research project that investigates symbiotic human-robot interactionand applications to the therapy of children with autism spectrum disorders. The INSIDE consortium includes INESC-ID, from Portugal, Carnegie Mellon University, from the USA, and Instituto Superior Técnico, Nova University, Hospital Garcia de Orta, all from Portugal. It also includes three Portuguese SMEs (IDMind, PLUX and VoiceInteraction).
The hired post-doctoral researcher is expected to contribute to both the fundamental and the technological research in INSIDE, while also assuming a coordinating role of other grantees working in development. In particular, the researcher is expected to contribute to one or more of the following topics:
- Development of a hierarchical architecture for human-robot unstructured interaction that accommodates sensing, reasoning and acting at the task, action and motor levels;
- Deployment of novel machine learning approaches allowing a robot to learn interaction strategies from human examples obtained during wizard-of-oz studies; such approaches should be able to handle sparse, incomplete and noisy data;
The grantee is also expected to participate in all project meetings.
The grant has duration of 12 months, starting on 01/12/2016, and can be renewed up to August 2018 (renewal is subject to suitable performance). The fellowship contract will be celebrated according to the current “Regulations for Research Grants of the Foundation for Science and Technology", the INESC-ID Grant regulations approved by FCT, and to the Status of Scientific Research Fellow (Lei nº 40/2004 de 18 de Agosto, and its successive amendments). It includes a monthly stipend of 1495 euros, in accordance with the values stipulated in the “Regulations for Research Grants of the Foundation for Science and Technology” and INESC-ID Lisboa Grant Regulations approved by FCT as well as accident insurance and social security contribution.
The researcher will integrate the GAIPS group of INESC-ID, in TagusPark, and be supervised by Prof. Francisco S. Melo.
The successful candidates are expected to hold a PhD in computer science, electrical engineering or related area, with experience in one (or more) of the following areas:
- Human-robot interaction;
- Machine learning;
The selection will be based on the following criteria:
- Academic record of the candidate (including publication record and past experience in research projects) and relevance of the research areas of the candidate with respect to the goals of the project (70%);
- (20%) Motivation letter;
- (10%) Personal references;
The candidates may be subject to an interview, and the jury may decide to offer or not the fellowship, depending on the applicants CV and performance. For interviewed candidates, the interview will count for 50% of the evaluation of each criteria above.
The Jury may also decide not to assign the fellowship, if none of candidates meets the required conditions.
The jury will convene in 30/11/2014 and is composed of
The final evaluation results will be publicized through an ordered list, and the candidates will be notified of the Jury decision by email.
Candidates should submit:
- A detailed CV (including list of publications)
- Motivation letter
- Copy of official academic degree certificates
- Name of two personal references
Deadline for application:
Submissions should be sent by e-mail to:
Francisco S. Melo
E-mail: fmelo @ inesc - id . pt
INESC-ID / Instituto Superior Técnico
TagusPark, Edifício IST
Av. Prof. Dr. Aníbal Cavaco Silva,
2744-016 Porto Salvo
GAIPS team had 6 papers accepted at RO-MAN conference!!!
RO-MAN conference is a well known conference in the field of Human-Robot Interaction and this year took place in New York City between 26-31 August.
Gaips team was well represented with 5 papers as oral paper presentation and 1 as poster in the interactive session.
Congratulations to everyone for this awesome work and good luck in your future endeavors!
For more info on the conference follow the link here.
Gal Kaminka visited our group today.
He gave a talk entitled "Teams, Swarms, Crowds, and Collectives: Special Cases?"
Prof. Francisco Santos won the scientific award Universidade de Lisboa/Caixa Geral de Depósitos, in the area of Computer Science and Computer Engineering! This annual prize awards the merit of scientific activity and the publication of articles in international journals of recognized quality.
More info here.
Fernando Santos has won the Best Paper Award at the Adaptive Learning Agents (ALA) workshop at AAMAS 2016 with the paper:
“Multiplayer ultimatum game in populations of autonomous agents”, by Fernando P. Santos, Francisco C. Santos, Francisco S. Melo, Ana Paiva and Jorge M. Pacheco
“Discovering Social Interaction Strategies for Robots from Restricted-Perception Wizard-of-Oz Studies”, by Pedro Sequeira, Patrícia Alves-Oliveira, Tiago Ribeiro, Eugenio Di Tullio, Sofia Petisca, Francisco S. Melo, Ginevra Castellano, and Ana Paiva.
The 2nd place in the HRI Video Competition rewarded the Sueca social robotic player of the PArCEIRO project. The video shows some curious interactions between EMYS, its partners and its opponents during the user study.
INESC-ID PhD Student Award 2015 was given to Samuel Mascarenhas!
This award was appointed on Saturday at the Inesc-ID Annual Meeting.
Samuel received this award from Prof. Luís Rodrigues and Prof. Luís Miguel Silveira.
The EMOTE project was one of the selected EU projects to be in exhibition at ICT 2015!
Our GAIPS team was there presenting one of the EMOTE scenarios to EU Comissioner Günther Oettinger, Pedro Cabrita Carneiro vice-president of FCT, and Carlos Manuel Castro from the Lisbon City Hall (CML).
ICT is the main european event on digital technology and is organized by the European Comission. This year it's happening in Lisbon, and holds an exhibition that is open to the general public, so that everyone can see how research can impact people's lives.
The exhibition is located at Terreiro do Paço (Praça do Comércio) and runs until October 22nd.
We had 3 papers accepted at 2015 IEEE Conference on Computational Intelligence and Games. Two related to Geometry Friends Game AI Competition and one to project EMOTE.
Nao, the empathic robotic-tutor developed by the EMOTE project, is in school for two months to teach about sustainable development.
Students from the Quinta do Marquês School have been learning about geography topics with the empathic robotic-tutor.
The robot helps them discover how a sustainable city can be developed, and how challenging this process can be.
Long-term studies in real world environments are such an amazing experience!
They presented work about the development of Applied Games for Health and the Design Thinking Canvas methodology with successful examples of its application in games in Brazil.
EMOTE project went to Colégio Campo de Flores School to give a class about robots in school!
Students and teachers have met Patrícia Alves-Oliveira and Tiago Ribeiro at Colégio Campo de Flores to discuss issues related with the inclusion of robots in schools.
Due to the great curiosity of the youngest, different subjects regarding robots came to light. During this class they discussed topics related with emotional intelligence, the state of the art on artificial intelligence, and how the inclusion of robots in schools can affect learning.
Prof. David Traum from ICT, USC gave a talk on
Non-cooperative and Deceptive Dialogue
Director of Natural Language Research at the Institute for Creative Technologies
Department of Computer Science at the University of Southern California (USC)
Cooperation is usually seen as a central concept in the pragmatics of dialogue. There are a number of accounts of dialogue performance and interpretation that require some notion of cooperation or collaboration as part of the explanatory mechanism of communication (E.g., Grice s maxims, interpretation of indirect speech acts, etc). Most advanced computational work on dialogue systems has also generally assumed cooperativity, and recognizing and conforming to the users intention as central to the success of the dialogue system. In this talk I will review some recent work on modeling non-cooperative dialogue, and the creation of virtual humans who engage in Non-cooperative and deceptive dialogue. These include tactical questioning role-playing agents, who have conditions under which they will reveal truthful or misleading information, and negotiating agents, whose goals may be at odds with a human dialogue participant, and calculate utilities for different dialogue strategies, and also have an ability to keep secrets using plan-based inference to avoid giving clues that would reveal the secret.
Rui Prada delivered an invited lecture discussing the role of emotions in gameplay experience and the creation of believable interactive autonomous characters at Instituto Superior Técnico and Faculdade de Ciências of University of Lisbon.
Check the lecture here.
Part of PArCEIRO team members presented the project to a senior audience that live in a day care centre at Santa Casa da Misericórdia de Lisboa. Seniors "shook hands" with the project with interest and curiosity.
PArCEIRO was warmly welcomed!
Last Thursday one of the groups from PArCEIRO team accomplished successfully the first part of data collection with the Coup Card Game. Participants accepted the challenge and came to play with each other, mastering their bluff skills to be able to win the game!
Prof. Ana Paiva participated in the Summit on the Global Agenda 2014 from the World Economic Forum (see event homepage) in Dubai from the 9th until the 12th of November.
During two and a half days, a network of Global Agenda Councils (GAC) held lively discussions, and Prof. Ana Paiva participated in the GAC on Artificial Intelligence and Robotics. As a result of these intensive and stimulating days of work, the UAE (United Arab Emirates) in partnership with the World Economic Forum’s Global Agenda Council (GAC) on Artificial Intelligence and Robotics launched a new council that will “offer advice on the best ways to use robotics and artificial intelligence to improve people’s lives” (see WEF summit closes with UAE launching initiative on Robotics and Artificial Intelligence). The founding members of the Council comprise leading researchers and innovators from the world’s best research institutes, universities, and companies, including Instituto Superior Técnico from the University of Lisbon. “I’m extremely excited with the possibility of collaborating with the UAE to develop a global plan that will encourage research and the public to understand and recognise the positive impact that Artificial Intelligence and Robotics can have in our society”. The council announced as its first initiative, the UAE “Robots for Good” Award, aimed at encouraging research and application of innovative solutions to improve people’s lives, ranging from hardware to software intelligence and artificial agents. Other initiatives of the Council will in the future include educational conferences, the use of robotics in UAE schools and universities, and leading policies on the humanitarian and positive uses of robotics and artificial intelligence.
PArCEIRO's team got together for the kick off of our new project!
PArCEIRO will develop and create social robots that will interact with humans in entertaining activities, such as tabletop card games. This projects aims to promote social interaction where the same physical space between humans and robots is shared, enhancing new ways of interacting with technology.
The work performed by some members of the EMOTE team will be broadcasted in different countries worldwide in a TV Show about Science and Research.
The German production company Context-Film flew to GAIPS Lab to meet members of EMOTE. The production team filmed about the work that has been developed in the project concerning the development of an empathic robotic tutor.
The experience was amazing!
After a full week in Externato Marista de Lisboa the EMOTE Project team successfully tested a Wizard of Oz with NAO helping students from 10th grade to play and learn about how to build a sustainable city. This way NAO was able to interact with the students and help them in their learning process.
We are opening 4 research grants to young students in the areas of Computer Science (Eng. Informática) or Electrical and Computer Engineering (Eng. Electrotécnica e de Computadores) who want to spend two months at GAIPS building intelligent behaviours for a social robot.
The internship will have a duration of 2 months from July 2nd 2014 (with a break in during 10 days in August). The grants may be renewed within the period of the project, not exceeding the maximum period set by FCT for such grants.
This year the internships will feature the creation of a small game of object manipulation by the robot Baxter (see http://www.rethinkrobotics.com/products/baxter/) based in direct instructions given by the users. The interns will have to learn how to create behaviours in Baxter (using ROS) and develop the small scenario with Lego blocks.
For more information go to the Internships section: here.
André Pereira, former GAIPS researcher, presented the full paper "Improving Social Presence in Human-Agent Interaction" at CHI'2014.
The paper presents work developed on his PhD supervised by Prof. Rui Prada and Prof. Ana Paiva. The presentation was very well received by the community.
Two 6-months research grants (BI-L “Bolsas para Licenciado”) are now available within the project MAS-G2: Multi-Agent Simulation of Global Governance (EXPL/EEI-SII/2556/2013). Application Dates: From 05/05/2014 to 16/05/2014.
This project focus on problems in which individual goals collide with collective endeavors. Such conflicts occur at all scales and levels of complexity. From the very origin of multi-cellularity, to human social behavior and policy-making, many of these phenomena, rely on a proper formulation and understanding of conflict, competition and self-organization. These topics will be addressed by means of computational models resorting to a broad range of tools common to research in complex systems, such as game theory, complex networks, agent-based simulations, dynamical systems and artificial intelligence.
Please check here or here for further details or contact
Francisco C. Santos
Address: INESC-ID / Instituto Superior Técnico - Taguspark, Av. Prof. Dr. Cavaco Silva, 2744-016 Porto Salvo, Portugal
Former IST student and GAIPS researcher Iolanda Leite received an honorable mention in IFAAMAS-13 Victor Lesser Distinguished Dissertation Award. The dissertation entitled Long-term Interactions with Empathic Social Robots was advised by Prof. Carlos Martinho and Prof. Ana Paiva.
This award is named after Professor Victor Lesser, a long standing member of the AAMAS community who has graduated a large number of outstanding PhD students in the area. It is awarded for dissertations written as part of a PhD defended in the specified year, nominated by the supervisor (with supporting references), which show originality, depth, impact and written quality, supported by quality publications. The award is sponsored by IFAAMAS, the International Foundation for Autonomous Agents and Multiagent Systems, and will be presented at AAMAS-2014 Conference in Paris.
SIREN: a Social game for conflict REsolution based on natural iNteraction, created by the Siren consortium (EU project) won the 1st place on the best learning game category. The competition was organized by the GALA Network, the Serious Games Society and SG academy.
Our work in the EMOTE project was featured in an article published in The Economist about collaboration between robots and humans:
"Another approach uses sensors to assess the state of nearby humans, so that robots can respond appropriately. With funding from the European Union, researchers are using bracelets equipped with electrodes to enable classroom robots to determine whether students are bored, confused or anxious. The robots can adapt their teaching style accordingly, says Iolanda Leite of the Instituto Superior Técnico, a Portuguese university participating in the programme, which is called EMOTE. One of its objectives is to foster “social bonding” between people and robots."
The full article is available online here.
In an article published in July 14th in Nature Climate Change, a team composed by researchers from GAIPS/INESC-ID and Universities of Minho and Lisbon have shown in which way institutions should be formed and how important they will be in sustaining cooperation in climate agreements.
This work indicates that a polycentric, bottom-up approach, involving multiple institutions will be more efficient in achieving global cooperation, in contrast with a single institution (such as the United Nations) which provides marginal improvements regarding cooperation. These results — grounded on game theory and multi-agent simulations — call for a revision of our strategy to address such complex global problem: While most causes of climate change result from the combined action of all inhabitants of our planet, therefore suggesting global attempts, the solutions for the dilemma we all face may be easier to achieve at a much smaller scale. In light of these results, the widely repeated motto “Think globally, act locally” would hardly appear more appropriate.
Ref: Vítor V. Vasconcelos, Francisco C. Santos and Jorge M. Pacheco, A bottom-up institutional approach to cooperative governance of risky commons, Nature Climate Change 3 (9) pp. 797-801 (2013) — published online 14th July 2013.
We are proud to announce that our papel entitled "Nutty Tracks - Symbolic Animation Pipeline for Expressive Robotics" has just been selected for the SIGGRAPH 2013 ACM SRC competition! (video)
Out of 116 posters exhibited at the conference, 16 were selected as semi-finalists for the student competition. Let's cross our fingers and hope we get to the finals!
NuttyTracks is a symbolic real-time animation system for animating any robotic character using animation tools commonly used by professional animators. Our system brings artists and programmers closer to each other in the quest for creating the illusion of life in robotic characters.
Here is a video that demonstrates our work:
SIGGRAPH 2013 Conference: http://s2013.siggraph.org/
Submissions to the Geometry Friends Game AI Competition are open.
Submission deadline: July 26
The GAIPS group is accepting applications for this year's
Summer Internships in AI in Games –
BSc or MSc students
Objectives / summary
This year the internships will feature the creation of AI for a small game that will be played on an interactive table (http://www.multitaction.com/products/). The AI will be displayed through the actions of a social robot (http://www.aldebaran-robotics.com/en/) playing that game with humans.
2 months from 15th June to 15th August, 2013.
The monthly amount of the grant is 745 euros for MSc Students and 565 euros for BSc Students in accordance with the values stipulated in the “Regulations for Advanced Training and Qualification of Human Resources” of FCT and INESC-ID Lisboa grant regulations approved by FCT, and shall be rendered payable via bank transfer to an account held by the grantee.
The activity will be supervised by Professor Ana Paiva, Associate Professor at Instituto Superior Técnico, and Project Leading Researcher at INESC-ID. The student will be integrated at INESC-ID Taguspark in the GAIPS GROUP http://gaips.inesc-id.pt/
Required education Level and research experience
Applicants can be finishing the BSc, or be MSc students, but should be able to work full time during these two Summer Months. Applications must be sent to Iolanda Leite (email@example.com) and include a CV, a brief statement about research interests and motivation to join the project.
The selection of candidates will be based on academic record and research interests. English language level will also be considered as criteria.
The final evaluation results will be publicized through an ordered list, and the candidates will be notified of the Jury decision by email.
Documents to be submitted
Detailed curriculum vitae; motivation letter; copy of academic study certificates
Durations: 2 Months
Limit Date to Reply: 13-May-2013
Contact: Sandra Maria Lopes de Sá
Scholarship Email: firstname.lastname@example.org
Summer Internships in AI in Games
at GAIPS, INESC-ID
INESC-ID - www.inesc-id.pt
4 Positions Available
Application Deadline: 5/6/2012
Duration of the grants: 15th June- 15th August
The GAIPS group from INESC-ID Lisbon (http://gaips.inesc-id.pt/) is seeking young students that want to spend two Months at GAIPS building intelligent agents for games.
There are several AI competitions worldwide (see for example http://geneura.ugr.es/cig2012/competitions.html or http://www.sics.se/tac/) and the goal of these internships for students to take steps towards creating bots to compete in these international competitions.
Applicants can be finishing the BSc, or be MSc students, but should be able to work full time during these two Summer Months. Applications must be sent to Alberto Sardinha (email@example.com) and include a CV, a brief statement about research interests and motivation to join the project.
The selection of candidates will be based on academic record and research interests.