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LAW-TRAIN Webpage icon

Collaborators: Rui Prada, Ana Paiva, Joana Campos, João Guerreiro, Francisco C. Santos, Brian Ravenet, Diogo Rato
Keywords: Virtual Training; Multi-cultural teams; Human-Agent Interaction




Description

The virtual gaming platform will allow law enforcement units to practice the interrogation of suspects in a multicultural and virtual reality context. Through extensive research in the field of computer science and criminology the mixed reality gaming platform makes it possible to generate characters with changing attributes and parameters. Based on these demographic variables, so called “Virtual Suspects” can be generated, which will give rise to multiple interrogation scenarios in a close to realistic environment. Because of the virtual nature of the system, the simulator will be accessible from any country at any given time. To improve the training results, so called “Intervention Agents” will follow the practice sessions online and give real-time feedback to trainees.

The overall goal of LAW-TRAIN is to improve European and international security standards by implementing a cost effective, cross-cultural, and highly realistic virtual training environment to improve the interrogative skills of law enforcement units working jointly on an international inquiry.

LAW-TRAIN aims to develop:

  • A collaborative International Virtual Interrogation platform for training law enforcement units
  • A Virtual Suspect that will play the role of the suspect
  • Training
Publications

 
Computer Supported Training of Joint Investigation Teams
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Joana Campos and João Guerreiro and Brian Ravenet and Rui Prada and Ana Paiva
Designing a Training Tool for Transnational Joint Investigation Teams
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Joana Campos and João Guerreiro and Brian Ravenet and Rui Prada and Ana Paiva