@inproceedings { rocha08, abstract = {In this paper, we approach the subject of Cooperative Video Games and their Design. We start out by examining Cooperative Game Mechanics - these include common Design Patterns used currently in Cooperative Video Games and how the challenge archetypes are currently used in Cooperative Video Games. We then proceed to examine our experience in designing a cooperative two player video game using the previously mentioned patterns and challenges, and we present some preliminary evaluation data of the game.}, address = {Porto, Portugal}, booktitle = {Zon Digital Games 2008}, keywords = {cooperative games, game design, challenge archetypes}, month = {November}, pages = {72-80}, publisher = {Centro de Estudos de Comunicação e Sociedade, Universidade do Minho}, title = {Game Mechanics for Cooperative Games}, year = {2008}, author = {José Bernardo Rocha and Samuel Mascarenhas and Rui Prada} }