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Growing Maps in Strategic Multiplayer Browser Games


Abstract In this paper we describe a method to create strategically and visually rich game map environments for browser games. Our method creates dynamic maps which expand according to the players’ subscriptions pattern and which adapt to the players’ choices. This method eliminates current game designer limitations promoting the development of scalable strategy focused games.
Year 2009
Keywords strategy browser game, dynamic maps, growing maps;Computer Games;
Authors Gonçalo Pereira, Pedro Santos, Rui Prada
Booktitle Videojogos 2009 - Congresso da Sociedade Portuguesa de Ciências dos Videojogos
Pages 158-163
Publisher Universidade de Aveiro
Address Aveiro, Portugal
Month November
Pdf File \"pdf
BibTex bib icon or see it here down icon

@inproceedings { pereira09, abstract = {In this paper we describe a method to create strategically and visually rich game map environments for browser games. Our method creates dynamic maps which expand according to the players’ subscriptions pattern and which adapt to the players’ choices. This method eliminates current game designer limitations promoting the development of scalable strategy focused games.}, address = {Aveiro, Portugal}, booktitle = {Videojogos 2009 - Congresso da Sociedade Portuguesa de Ciências dos Videojogos}, keywords = {strategy browser game, dynamic maps, growing maps;Computer Games;}, month = {November}, pages = {158-163}, publisher = {Universidade de Aveiro}, title = {Growing Maps in Strategic Multiplayer Browser Games}, year = {2009}, author = {Gonçalo Pereira and Pedro Santos and Rui Prada} }

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