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A Game Prototype with Emotional Contagion


Abstract Emotional contagion (EC) in games may provide players with an unique experience. We have developed a turn-based role playing prototype game which incorporates a model based on the EC process. While playing, users have the opportunity to observe the effects of emotional events on individual characters and on the group through simulated emotional contagion dynamics.
Year 2011
Keywords Emotional Contagion;Intelligent Virtual Agents;Affective Computing;Computer Games;
Authors Gonçalo Pereira, Joana Dimas, Rui Prada, Pedro Santos, Ana Paiva
Booktitle Affective Computing and Intelligent Interaction
Volume 6975
Pages 315--316
Series Lecture Notes in Computer Science - ACII '11
Publisher Springer
Address Memphis, USA
Month October
Pdf File \"pdf
BibTex bib icon or see it here down icon

@inproceedings { pereira11, abstract = {Emotional contagion (EC) in games may provide players with an unique experience. We have developed a turn-based role playing prototype game which incorporates a model based on the EC process. While playing, users have the opportunity to observe the effects of emotional events on individual characters and on the group through simulated emotional contagion dynamics.}, address = {Memphis, USA}, booktitle = {Affective Computing and Intelligent Interaction}, keywords = {Emotional Contagion;Intelligent Virtual Agents;Affective Computing;Computer Games;}, month = {October}, pages = {315--316}, publisher = {Springer}, series = {Lecture Notes in Computer Science - ACII '11}, title = {A Game Prototype with Emotional Contagion}, volume = {6975}, year = {2011}, author = {Gonçalo Pereira and Joana Dimas and Rui Prada and Pedro Santos and Ana Paiva} }

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