Dr. Wolmet Barendregt, PhD, specialises in research on computer games, motivation, learning, and usability. Much of her work is related to issues of how users, especially children, use computer games and learn from them, both inside and outside formal schooling.
Previously, she has worked extensively on formative evaluation methods to be used with children in order to evaluate fun and usability of computer games. She defended her thesis ‘Evaluating fun and usability in computer games with children’ in 2006 at the department of Industrial Design, Eindhoven University of Technology in The Netherlands.
As a postdoc (Nov. 2007-2010) and as an assistant professor (2010-Now), she has slightly changed her focus to include learning from these games. She has supervised a number of students in writing their bachelors’ and masters’ theses on topics such as children’s learning with a mathematical game, formative evaluation of a game with children, and players’ motivations to switch MMORPG.
Currently she is a participating supervisor in the LanguageLab project, which is a bachelors’ and masters’ project for a student at the faculty of pedagogy financed by VINNOVA.
Furthermore, she is involved (25%) in the CoDAC project financed by the Swedish Research Council (VR) on children’s development of fundamental arithmetic competencies through the use of a multi-touch computer game.
She also works extensively with issues that concern how companies design and develop educational computer games. She has published over 25 peer-reviewed articles in international journals and conferences, such as Computers & Education, Journal of Human-Computer Studies, and Behaviour Research Methods.