GAIPS
Projects
INVITE

The goal of INVITE ( social Identity and partNership in VIrTual Environments ) is to enhance the behaviour of autonomous characters with social identity awareness to play situations with different social groups. Concretely, we will explore the role of social identity in collaboration partnerships and social dilemmas in mixed motive tasks (e.g snow-drift games).

Publications
A Social Dilemma Videogame
Márcia Baptista, Joana Dimas, Carlos Martinho, Jorge F. Peña, Rui Prada, Guilherme Raimundo, Pedro Santos
Proceedings of the Fourth Anual Conference Videojogos 2011
[PDF]

Authors_ Rui Prada
Keywords_ social identity; collaboration; believability; autonomous agents
http://project-invite.eu/