2014

Geometry Friends Game AI Competition 2014

In 2014, the Geometry Friends Game AI Competition was one of the official game AI competitions at IEEE Conference on Computational Intelligence and Games (CIG).

Competition Levels

Participants were challenged with the following levels.

Cooperation Track

Level 1 -- Spring Boarding

Level 1 - Spring Boarding

Time Limit: 90 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 2 -- The Bridge

Level 2 - The Bridge

Time Limit: 90 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 3 -- A Long Way Down

Level 3 - A Long Way Down

Time Limit: 35 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 4 -- Catch Me!

Level 4 - Catch Me!

Time Limit: 110 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 5 -- Give me a boost

Level 5 - Give me a boost

Time Limit: 100 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Circle Track

Level 1 -- Jump It

Level 1 - Jump It

Time Limit: 90 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 2 -- Jump It Twice!

Level 2 - Jump It Twice!

Time Limit: 90 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 3 -- The Three Towers

Level 3 - The Three Towers

Time Limit: 35 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 4 -- Under and Upper

Level 4 - Under and Upper

Time Limit: 110 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 5 -- Go Around

Level 5 - Go around

Time Limit: 100 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Rectangle Track

Level 1 -- The Fall

1st Level of the Rectangle Track

Time Limit: 90 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 2 -- Inverted U

Time Limit: 90 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 3 -- Mind the Gap

Time Limit: 35 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Level 4 -- Gravity Friends

Time Limit: 110 seconds
Completion Bonus: 1000
Collectible Unit Value: 100

Results

Cooperation Track

We received one submission for the cooperation track:

  • CIBot, Sejong University
    Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim

And the winner was CIBot with 4483 points.

Detailed Results

CIBot Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.

Circle Track

We received two submissions for the circle track:

  • CIBot, Sejong University
    Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim
  • KUAS-IS Lab , National Kaohsiung University of Applied Sciences
    Yen-Wen Lin , Li-Jia Wei , Tao-Hsing Chang

And the winner was CIBot. The final classification was:

  1. CIBot: 4337 points
  2. KUAS-IS Lab: 1210 points

Detailed Results

CIBot Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.

KUAS-IS Lab Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.

Rectangle Track

We received three submissions for the rectangle track:

  • CIBot, Sejong University
    Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim
  • KUAS-IS Lab , National Kaohsiung University of Applied Sciences
    Yen-Wen Lin , Li-Jia Wei , Tao-Hsing Chang
  • OPU-SCOM , Osaka Prefecture University
    Vallade Benoît, David Alexandre, Tomoharu Nakashima

And the winner was CIBot. The final classification was:

  1. CIBot: 6466 points
  2. OPU-SCOM: 5475 points
  3. KUAS-IS Lab: 2526 points

Detailed Results

CIBot Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.

OPU_SCOM Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.

KUAS-IS Lab Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.