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Mainstream Games in the Multi-agent Classroom


Abstract Computer games make learning fun and support learning through doing. Edutainment software tries to capitalize on this however, it has failed in reaching the levels of motivation and engagement seen in mainstream games. In this context, we have integrated a mainstream first-person shooter game, counter-strike, into the curriculum of our autonomous agents and multi-agent systems course. In this paper we describe this integration and a platform to support the creation of counter-strike agents. In addition, a questionnaire was posed to our students to assess the success of our approach. Results show that students found the idea of applying a first- person-shooter game motivating and the integration with the curriculum useful for their education.
Year 2006
Keywords autonomous agents, multi-agent systems, teaching, agents platform, counter-strike, mainstream games, education
Authors Celso Melo, Rui Prada, Guilherme Raimundo, Joana Paulo Pardal, Helena Sofia Pinto, Ana Paiva
Booktitle IAT'06 - IEEE/WIC/ACM International Conference on Intelligent Agent Technology
Pages 757 -761
Publisher IEEE
Address Hong Kong
Month December
Pdf File \"pdf
BibTex bib icon or see it here down icon

@inproceedings { melo06, abstract = {Computer games make learning fun and support learning through doing. Edutainment software tries to capitalize on this however, it has failed in reaching the levels of motivation and engagement seen in mainstream games. In this context, we have integrated a mainstream first-person shooter game, counter-strike, into the curriculum of our autonomous agents and multi-agent systems course. In this paper we describe this integration and a platform to support the creation of counter-strike agents. In addition, a questionnaire was posed to our students to assess the success of our approach. Results show that students found the idea of applying a first- person-shooter game motivating and the integration with the curriculum useful for their education.}, address = {Hong Kong}, booktitle = {IAT'06 - IEEE/WIC/ACM International Conference on Intelligent Agent Technology}, keywords = {autonomous agents, multi-agent systems, teaching, agents platform, counter-strike, mainstream games, education}, month = {December}, pages = {757 -761}, publisher = {IEEE}, title = {Mainstream Games in the Multi-agent Classroom}, year = {2006}, author = {Celso Melo and Rui Prada and Guilherme Raimundo and Joana Paulo Pardal and Helena Sofia Pinto and Ana Paiva} }

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