2013

Geometry Friends Game AI Competition 2013

In 2013, the Geometry Friends Game AI Competition was run in the context of the 2013 IEEE Conference on Computational Intelligence and Games (CIG)

Competition Levels

Participants were challenged with the following levels.

Cooperation Track

Level 1 – Spring Boarding

Level 1 - Spring Boarding

Difficulty: Easy
Time Limit: 90 seconds
Completion Bonus: 450
Collectible Unit Value: 150

Level 2 – The Bridge

Level 2 - The Bridge

Difficulty: Medium
Time Limit: 90 seconds
Completion Bonus: 900
Collectible Unit Value: 300

Level 3 – A Long Way Down

Level 3 - A Long Way Down

Difficulty: Hard
Time Limit: 35 seconds
Completion Bonus: 500
Collectible Unit Value: 250

Level 4 – Catch Me!

Level 4 - Catch Me!

Difficulty: Hard
Time Limit: 110 seconds
Completion Bonus: 1300
Collectible Unit Value: 500

Level 5 – Give me a boost

Level 5 - Give me a boost

Difficulty: Medium
Time Limit: 100 seconds
Completion Bonus: 1000
Collectible Unit Value: 250

Level 6 – Cooperation Friends

Level6

Difficulty: Medium
Time Limit: 55 seconds
Completion Bonus: 550
Collectible Unit Value: 180

Level 7 – Go Up and Jump!

Level7

Difficulty: Medium
Time Limit: 80 seconds
Completion Bonus: 820
Collectible Unit Value: 410

Level 8 – Too Many Towers

Difficulty: Hard
Time Limit: 125 seconds
Completion Bonus: 1900
Collectible Unit Value: 480

Level 9 – The Pit

Difficulty: Hard
Time Limit: 30 seconds
Completion Bonus: 420
Collectible Unit Value: 420

Level 10 – The Fork in the Road

Difficulty: Medium
Time Limit: 35 seconds
Completion Bonus: 360
Collectible Unit Value: 180

Circle Track

Level 1 – Jump It

Level 1 - Jump It

Difficulty: Easy
Time Limit: 20 seconds
Completion Bonus: 100
Collectible Unit Value: 50

Level 2 – Jump It Twice!

Level 2 - Jump It Twice!

Difficulty: Medium
Time Limit: 45 seconds
Completion Bonus: 450
Collectible Unit Value: 150

Level 3 – The Three Towers

Level 3 - The Three Towers

Difficulty: Hard
Time Limit: 60 seconds
Completion Bonus: 900
Collectible Unit Value: 300

Level 4 – Under and Upper

Level 4 - Under and Upper

Difficulty: Medium
Time Limit: 80 seconds
Completion Bonus: 800
Collectible Unit Value: 200

Level 5 – Go Around

Level 5 - Go around

Difficulty: Medium
Time Limit: 70 seconds
Completion Bonus: 700
Collectible Unit Value: 350

Level 6 – The Perfect Jump

Level6

Difficulty: Medium
Time Limit: 35 seconds
Completion Bonus: 320
Collectible Unit Value: 160

Level 7 – Jump It Thrice!

Level7

Difficulty: Medium
Time Limit: 60 seconds
Completion Bonus: 910
Collectible Unit Value: 300

Level 8 – Follow the Road

Level8

Difficulty: Medium
Time Limit: 100 seconds
Completion Bonus: 1010
Collectible Unit Value: 340

Level 9 – Stairway

Level9

Difficulty: Hard
Time Limit: 135 seconds
Completion Bonus: 2030
Collectible Unit Value: 510

Level 10 – Fall Into the Pit

Level10

Difficulty: Medium
Time Limit: 35 seconds
Completion Bonus: 355
Collectible Unit Value: 180

Rectangle Track

Level 1 – The Fall

1st Level of the Rectangle Track

Difficulty: Medium
Time Limit: 40 seconds
Completion Bonus: 400
Collectible Unit Value: 200

Level 2 – Inverted U

Difficulty: Medium
Time Limit: 25 seconds
Completion Bonus: 250
Collectible Unit Value: 125

Level 3 – Mind the Gap

Difficulty: Hard
Time Limit: 80 seconds
Completion Bonus: 1200
Collectible Unit Value: 400

Level 4 – Gravity Friends

Difficulty: Easy
Time Limit: 20 seconds
Completion Bonus: 100
Collectible Unit Value: 50

Level 5 – Amazing Maze

Difficulty: Hard
Time Limit: 90 seconds
Completion Bonus: 1250
Collectible Unit Value: 250

Level 6 – A Tight Fit

Level6

Difficulty: Medium
Time Limit: 20 seconds
Completion Bonus: 620
Collectible Unit Value: 200

Level 7 – Fall on the Other Side

Level7

Difficulty: Medium
Time Limit: 35 seconds
Completion Bonus: 330
Collectible Unit Value: 110

Level 8 – A Bumpy Road

Level8

Difficulty: Hard
Time Limit: 65 seconds
Completion Bonus: 950
Collectible Unit Value: 320

Level 9 – A Bump and a Fall

Level9

Difficulty: Medium
Time Limit: 60 seconds
Completion Bonus: 620
Collectible Unit Value: 310

Level 10 – Free Falling

Level10

Difficulty: Hard
Time Limit: 85 seconds
Completion Bonus: 1230
Collectible Unit Value: 410

Results

Cooperation Track

We received one submission for the cooperation track:

  • CIBot, Sejong University
    Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim

And the winner was CIBot with 6253 points.

Detailed Results

CIBot Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)
Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.

CIBOT Cooperation Video Compilation

Level 1 – Spring Boarding Level 2 – The Bridge Level 3 – Long Way Down
Level 4 – Catch Me! Level 5 – Give me a boost Level 6 – Cooperation Friends
Level 7 – Go Up and Jump! Level 8 – Too Many Towers Level 9 – The Pit
Level 10 – The Fork in the Road

Circle Track

We received one submission for the Circle track:

  • CIBot, Sejong University
    Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim

And the winner was CIBot with 6984 points.

CIBot Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)
Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level)

CIBOT Circle Video Compilation

Level 1 – Jump It Level 2 – Jump it Twice Level 3 – The Three Towers
Level 4 – Under and Upper Level 5 – Go Around Level 6 – The Perfect Jump
Level 7 – Jump It Thrice Level 8 – Follow the Road Level 9 – Stairway
Level 10 – Fall Into the Pit

Rectangle Track

We received one submission for the rectangle track:

  • CIBot, Sejong University
    Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim

And the winner was CIBot with 5741 points.

CIBot Results

Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level) Time Limit = Average Completion Time (Max Time Limit of Level)
Diamonds Collected = Average Collected Diamonds (Total Number of Diamonds in Level)
Time Limit = Average Completion Time (Max Time Limit of Level)

CIBOT Rectangle Video Compilation

Level 1 – The Fall Level 2 – The Inverted U Level 3 – Mind the Gap
Level 4 – Gravity Friends Level 5 – Amazing Maze Level 6 – A Tight Fit
Level 7 – Fall on the Other Side Level 8 – A Bumpy Road Level 9 – A Bump and a Fall
Level 10 – Free Falling

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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