2014
Geometry Friends Game AI Competition 2014
In 2014, the Geometry Friends Game AI Competition was one of the official game AI competitions at IEEE Conference on Computational Intelligence and Games (CIG).
Competition Levels
Participants were challenged with the following levels.
Cooperation Track
Level 1 – Spring Boarding Time Limit: 90 seconds |
Level 2 – The Bridge Time Limit: 90 seconds |
Level 3 – A Long Way Down Time Limit: 35 seconds |
Level 4 – Catch Me! Time Limit: 110 seconds |
Level 5 – Give me a boost Time Limit: 100 seconds |
Circle Track
Level 1 – Jump It Time Limit: 90 seconds |
Level 2 – Jump It Twice! Time Limit: 90 seconds |
Level 3 – The Three Towers Time Limit: 35 seconds |
Level 4 – Under and Upper Time Limit: 110 seconds |
Level 5 – Go Around Time Limit: 100 seconds |
Rectangle Track
Level 1 – The Fall Time Limit: 90 seconds |
Level 2 – Inverted U Time Limit: 90 seconds |
Level 3 – Mind the Gap Time Limit: 35 seconds |
Level 4 – Gravity Friends Time Limit: 110 seconds |
Results
Cooperation Track
We received one submission for the cooperation track:
- CIBot, Sejong University
Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim
And the winner was CIBot with 4483 points.
Detailed Results
CIBot Results

Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.
Circle Track
We received two submissions for the circle track:
- CIBot, Sejong University
Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim
- KUAS-IS Lab , National Kaohsiung University of Applied Sciences
Yen-Wen Lin , Li-Jia Wei , Tao-Hsing Chang
And the winner was CIBot. The final classification was:
- CIBot: 4337 points
- KUAS-IS Lab: 1210 points
Detailed Results
CIBot Results

Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.
KUAS-IS Lab Results

Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.
Rectangle Track
We received three submissions for the rectangle track:
- CIBot, Sejong University
Hyun-Tae Kim, Du-Mim Yoon, Kyung-Joong Kim
- KUAS-IS Lab , National Kaohsiung University of Applied Sciences
Yen-Wen Lin , Li-Jia Wei , Tao-Hsing Chang
- OPU-SCOM , Osaka Prefecture University
Vallade Benoît, David Alexandre, Tomoharu Nakashima
And the winner was CIBot. The final classification was:
- CIBot: 6466 points
- OPU-SCOM: 5475 points
- KUAS-IS Lab: 2526 points
Detailed Results
CIBot Results

Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.
OPU_SCOM Results

Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.
KUAS-IS Lab Results

Time Limit = Average Completion Time (Max Time Limit of Level). Note: When the time taken to solve a level is equal to 0 it means that the agent returned an exception while solving it.