
Machinima Storyteller
Finished Project
This project is funded by beActive to develop an integrated authoring environment for the generation of movies from a story script and was designed for future expansion to the development of interactive storytelling games from the same script. The system allows iterative development of the product to avoid delays that occur at present while the separate components complete their development cycle. Also the gaming environment allows the movie director to capture the edited takes. The toolset takes inspiration from Machinima and uses the Unity game engine to support the rendering and animation of the characters and scenes.